Custom Hero Arena Discussion
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Hosting
Sun Oct 15, 2017 9:57 am by baneofdeath

» Anyone Alive?
Fri Oct 06, 2017 5:24 am by burntbread

» Hosting
Fri May 05, 2017 7:32 pm by baneofdeath

» Starcraft 2 CHA Alpha Testing
Mon Dec 05, 2016 7:13 am by Glorn2

» yeti's watery defender's build
Sat Nov 05, 2016 4:23 pm by baneofdeath

» I'm Back Bitches
Thu Sep 29, 2016 7:35 am by Glorn2

» Speedrun CHA
Sat Aug 27, 2016 6:07 pm by carefulibite

» Any one up for some CHA?
Fri May 13, 2016 4:50 am by burntbread

» Oh snap
Sun Nov 29, 2015 4:10 pm by vonmahs

Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Top posters
Glorn2
 
Mr.Blonde
 
Wrathtoruin
 
verti89
 
epicpowda11
 
carefulibite
 
Sharky
 
Shankz
 
Pissonmyhands
 
imsofattest
 

Share | 
 

 New "Other" Suggestions

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10
AuthorMessage
HLWG
Epic
Epic
avatar

Posts : 397
Join date : 2010-10-10
Location : Toxic Waste Dump, New Jersey

PostSubject: Re: New "Other" Suggestions   Thu Dec 23, 2010 10:48 pm

Glorn, wouldnt this lag the game up in the middle to late game when people have maximum atack speed? i mean, in a 1v1, you would have two people each attacking every what, 0.5 seconds? so thats essentially a text popup that shows every 0.25 seconds. if this were in a 6v6 game, imagine the lag it would create
Back to top Go down
View user profile http://www.NJALLDAY.com
Glorn2
Ohh Captain our Captain
Ohh Captain our Captain
avatar

Posts : 3720
Join date : 2009-07-03
Age : 29
Location : Guilford, NY

PostSubject: Re: New "Other" Suggestions   Thu Dec 23, 2010 11:49 pm

i am gonna remove the text part of it; i am using it simply for the function it adds.

****************************************************************
Back to top Go down
View user profile http://chao.forumclan.net
carefulibite
Blue Balls
Blue Balls
avatar

Posts : 785
Join date : 2009-07-06
Location : A little south of sanity

PostSubject: Re: New "Other" Suggestions   Sun Dec 26, 2010 1:06 pm

Can you lower the amount of gold given for super start and short game mode? I honestly think they should be cut in half.
Back to top Go down
View user profile
Glorn2
Ohh Captain our Captain
Ohh Captain our Captain
avatar

Posts : 3720
Join date : 2009-07-03
Age : 29
Location : Guilford, NY

PostSubject: Re: New "Other" Suggestions   Sun Dec 26, 2010 7:00 pm

In a normal game, by the time you reach level 8; you will have amassed about 10,000G. In a normal game, by 20, you have amassed over 60,000G. It is just a way of jumping ahead in the game.

****************************************************************
Back to top Go down
View user profile http://chao.forumclan.net
carefulibite
Blue Balls
Blue Balls
avatar

Posts : 785
Join date : 2009-07-06
Location : A little south of sanity

PostSubject: Re: New "Other" Suggestions   Sun Jan 23, 2011 1:48 pm

Looking at your reply above me the only thing I can say to that is they wouldn't be able to farm that amount of gold with a purely PVP kind of build. Anyway's I came here to make a couple of suggestions...

1) Instead of lake with a bunch of purple bubbles recipes near team two side why not just add another shop that tells this information. I'm getting tired of going out of my way telling the other side to look at the mini map and look above me for all the recipes.

2) Any chance of being able to sell skill points? In some modes or in some circumstances I'm often left over with extra skill points that I either leave floating or level into a skill out of being forced. Examples being; Magic enhanced attacks on a ranged hero in unlimited weapons mode, or feed back in unlimited weapons mode with short start added, bone wall on a melee unit, banish with most intelligence builds that use this only level it to 5 out of being forced, some cases with double nuke builds you level your extra skill points into your nuke because you have nothing else to do with them.
Back to top Go down
View user profile
carefulibite
Blue Balls
Blue Balls
avatar

Posts : 785
Join date : 2009-07-06
Location : A little south of sanity

PostSubject: Re: New "Other" Suggestions   Sat Apr 02, 2011 5:51 am

Custom limit mode: Red and green each have 30 seconds to select skills they wish to be eliminated from the game. When this mode is selected and the game starts only red and green's wisp are seen. From here red and green proceed to select skills like they do when picking a build. When they're done or when time runs out whatever skills were selected will be removed from the selection pool for the rest of the players. Are you tired of playing games with players who do nothing but play the same build over and over? Pick this mode. Would you like to run a practice build but don't want to get crushed by the mana restore quick farmer? Pick this mode.
Back to top Go down
View user profile
Shankz
You Got a Blue Star!
You Got a Blue Star!
avatar

Posts : 679
Join date : 2010-04-11
Age : 23
Location : UnderUrBed,MI

PostSubject: Re: New "Other" Suggestions   Sat Apr 02, 2011 11:46 am

that wuld be pretty sweet, gotta admit flamestrike would be one of the 1st i would eliminate, just due cuz its mainly the only farm skill pubs can use lol.
Back to top Go down
View user profile http://www.thehelper.net/forums/showthread.php/160130-Eudemons-O
Ragnapulse
Nooblet
Nooblet


Posts : 21
Join date : 2011-03-20
Age : 21

PostSubject: Re: New "Other" Suggestions   Sat Apr 02, 2011 2:46 pm

i think u should make it so that u cant kill rag with 2 good hero builds lvl 40 with 2 immorts items, possibly 2good builds with 4 immorts items, 3 with 3 or 4 with 2 (this in such a way depending on the average ability on all members in rag quest with immorts items)

Back to top Go down
View user profile
carefulibite
Blue Balls
Blue Balls
avatar

Posts : 785
Join date : 2009-07-06
Location : A little south of sanity

PostSubject: Re: New "Other" Suggestions   Wed Aug 21, 2013 5:28 am

I got a couple of ideas for modes for single play.

The first idea is design to test a players first duel strength. The challenge is simple farm up as much as you can before the first duel. In that first duel you will face a level 8 ai space orc with shock wave, absorb mana, rejuvenation, redemption, and locust. If you win the duel and survive you win the game short and simple.

My second idea will take place in the gladiator arena. The game play will work much like an old street fighter or mortal combat game where you face one boss/hero at a time until you reach the big boss Ragnarok. I haven't got an idea for models but much like the gladiator arena you start by fighting a hero with no items and keep going until you reach the mighty Ragnarok. Ragnarok of course will have an immortal item in his stash. The idea is to survive and beat Ragnarok die once and you lose.



Back to top Go down
View user profile
Sponsored content




PostSubject: Re: New "Other" Suggestions   

Back to top Go down
 
New "Other" Suggestions
View previous topic View next topic Back to top 
Page 10 of 10Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10
 Similar topics
-
» Special offer "VoipSwitch is just $160" VOIPAXIS
» Special offer "VoipSwitch is just $160" VOIPAXIS
» Selenium RC; Permission denied on session.([error] Element not found ")
» "Don't mistake my kindness for weakness."
» What would be "gadget nirvana" for you?

Permissions in this forum:You cannot reply to topics in this forum
Custom Hero Arena Revolutions :: Map Related Discussion :: Suggestions-
Jump to:  
Free forum | © phpBB | Free forum support | Contact | Report an abuse | Free forum