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 Getting 4.0 Public!

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Glorn2
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PostSubject: Re: Getting 4.0 Public!   Sun Apr 25, 2010 5:29 pm

they are 2 different variations of the skill. one is high crit damage, low proc rate, other is high proc, low damage.

so you can kinda plan out a build around it. their overall DPS is very close though.

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SlvrSrfr
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PostSubject: Re: Getting 4.0 Public!   Sun Apr 25, 2010 6:14 pm

The warlock is under intelligence heroes yet starts out and gains int the lowest...is this still correct seems like he should be a str? I have also noticed there a decent amount of new heroes where their main stat gain is the lowest/starts out base as the lowest. Is this on purpose to mess with the mind or just mistakes?
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Glorn2
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PostSubject: Re: Getting 4.0 Public!   Sun Apr 25, 2010 6:36 pm

think I would make mistakes on that many heroes?

It is very intentional. I dont expect pubs to like the.. pubs pick whatever has the highest main stat gain. However, many people with unique builds can use the new heroes. I have used a large number of them as the basis for good builds ^_^

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PostSubject: Re: Getting 4.0 Public!   Sun Apr 25, 2010 6:49 pm

Oh, lol my bad just checking. Few other things:
-Is rag supposed to drop items, i just played a single game, killed him twice and all i got were stats.
-Would you ever add bonus stats, i know it caused problems before
-I know someone already mentioned, but in the public version its still possible to get put in a wall in the mini arena/treasure chest room
-Is it possible to actually 'win' in gladiator mode, previous versions it just kept going on
-Magic attacks should be per level (if my math is right): 3,7,13,21,31,43,57,73,91,111,133,155
-Possibly add the damage amount for the ult silent night
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Glorn2
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PostSubject: Re: Getting 4.0 Public!   Sun Apr 25, 2010 7:02 pm

1) Rag quest only drops tomes, but the quest is repeatable. with ~110 to all stats per run, along with all the gold, it really isnt a bad deal ^_^

2) Screw bonus stats.

3) Wow, people still getting in the wall? like, the outside wall? Dear jesus, I have made the regions tiny, they dont even come close to the walls... but alright, I will set it to a standard position.

4) Yes, you can "win" in gladiator mode... I think.. Honestly, I touched it like, twice, in the past 6 months of editing.

5) Ohh yeah, I started with a base of 2, rather than a base of 1. Really, you should have started with a base of zero, if you follow the tooltip; but then it is too weak at the start.

6) on the skill tooltip? item tooltip? which one?

^^thanks for the searchings already. I found 5-6 minor things on my own already also ><

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