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 Necromancer... again

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baneofdeath
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PostSubject: Necromancer... again   Mon Jul 25, 2011 3:44 pm

Why this hero choice? this is one of the best int heros to choose. good hp and starting int as well as high movespeed and good BAT.

What skills?

Chain Lightning
Hex
Endurance Aura
Elemental mastery
innate : regen.

Why do these skills work well together?
This build works very well in the mid game and my farmer choice reflects that. Elemental mastery and endurance farming really start to take off at this point which meshes really well with chain light and its mid game dominance. Hex is great all game, slowing you oppenent allow you to escape with endurance, or alternatively removing their dodge and slowing them so your endurance buffed ele mastery damage can go to work. the %attack speed from endurance is a more efficient attack speed modifier then flat agility increasing your damage output overall and proccing ele mastery more often. late game this build is great because hex is amazing late game.

How should this build be played?
stick to your side and play it safe for the first duel duels until your farming gets going. I always throw the first duel unless im against an str build. after your mid game farming kicks in start to steal creeps and dominate your opponent's side of the map.

Items?
I start out with:
Glittering tiara
boots
power set
glittering tiara
crown of ages
thief's mask
crown of the goddess
cloak of the unseen
regelia
warrior's set
burning halo
theif's mask
scepter
divining rod
shroud of the thief god
...
whatever you want.
from here i normally grab a scepter of the holy protector and work towards the sword.


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Glorn2
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PostSubject: Re: Necromancer... again   Mon Jul 25, 2011 5:53 pm

I am just posting to vouch how strong this build is. I took my first attempt at an int ele mastery build, against this one; after hearing about it.

I ran
pain archon
tclap
divine
endu
ele

And, well, I got rocked pretty good. I am good with pain+tclap, but he got better levels on me, and had a superior item build for this kind of set-up. His hex especially hurt, removing my evasion and movespeed.

So yeah, good god damn build right here.

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Bromancing_The_Venom
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PostSubject: Re: Necromancer... again   Mon Jul 25, 2011 9:38 pm

I played against him playing this build a bit earlier, i won but it was a very strong combo by him. Very strong mid-late game potential with ele mastery, hex, endurance, and his items.
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baneofdeath
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PostSubject: Re: Necromancer... again   Mon Jul 25, 2011 10:16 pm

I played fairly poor in the early game, otherwise i think I prolly would have won
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Glorn2
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PostSubject: Re: Necromancer... again   Mon Jul 25, 2011 11:09 pm

this isnt a pissing contest...

If I pissed further, I would have won.

Discuss the build, or topic, or something of importance.

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baneofdeath
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PostSubject: Re: Necromancer... again   Mon Jul 25, 2011 11:20 pm

Just sayin
and what pissing? i said i played poorly =\
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Sharky
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PostSubject: Re: Necromancer... again   Sat Jul 30, 2011 10:18 am

Like I said a long time ago simple shit pawns. I have a build exactly like this but I dont use em I use cm its more godlike watching nubatars rage at how my range hero can still crit them.
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baneofdeath
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PostSubject: Re: Necromancer... again   Sat Jul 30, 2011 1:08 pm

uhh, troll much?
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