Custom Hero Arena Discussion
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Hosting
Sun Oct 15, 2017 9:57 am by baneofdeath

» Anyone Alive?
Fri Oct 06, 2017 5:24 am by burntbread

» Hosting
Fri May 05, 2017 7:32 pm by baneofdeath

» Starcraft 2 CHA Alpha Testing
Mon Dec 05, 2016 7:13 am by Glorn2

» yeti's watery defender's build
Sat Nov 05, 2016 4:23 pm by baneofdeath

» I'm Back Bitches
Thu Sep 29, 2016 7:35 am by Glorn2

» Speedrun CHA
Sat Aug 27, 2016 6:07 pm by carefulibite

» Any one up for some CHA?
Fri May 13, 2016 4:50 am by burntbread

» Oh snap
Sun Nov 29, 2015 4:10 pm by vonmahs

Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Top posters
Glorn2
 
Mr.Blonde
 
Wrathtoruin
 
verti89
 
epicpowda11
 
carefulibite
 
Sharky
 
Shankz
 
Pissonmyhands
 
imsofattest
 

Share | 
 

 Int Auto attack farmers

View previous topic View next topic Go down 
AuthorMessage
Mr.Blonde
Senior All-Star
Senior All-Star
avatar

Posts : 1211
Join date : 2009-10-31
Age : 28
Location : Houston

PostSubject: Int Auto attack farmers   Thu Feb 17, 2011 9:25 pm

Before you guys start screaming about how int is gonna lose its strongest strengths and how all that mana is gonna go completely to waste, i know i have considered these. I wanted to know whether it was viable at all. Here is an example of a build i feel would be a powerful auto attack farmer on Int.

Pulv/SoulBurn
Cripple/Static
Unholy Frenzy/Endurance

HP Bonus

Terrapatus/Manashield/Explosion

On Alchemist

I think the concept is useable, because then u save all your mana for a stronger ultimate with 1 good lategame spell like crippe or soul burn depending on which path you take.

I think its a pretty powerful idea i was wondering what you guys thought
Back to top Go down
View user profile
Glorn2
Ohh Captain our Captain
Ohh Captain our Captain
avatar

Posts : 3720
Join date : 2009-07-03
Age : 29
Location : Guilford, NY

PostSubject: Re: Int Auto attack farmers   Thu Feb 17, 2011 9:59 pm

That hero is all wrong, in every concept of the term.

If you are gonna go auto attack farming int, you are right with the ulti. Get something that will get max usage out of the mana you gain.

however, in terms of heroes... you need agility. a lot of it. An ass ton of it. You also need minimal health, because you will need damage. Same as strength and agility, if you want to auto attack, you need attack speed and damage. picking a really high STR, INT hero will not give you the damage you need.

Because of the above factors, I will suggest that it would be damn near impossible to pull off with a melee hero. go ranged.

Also, accept that you are a weak auto attacker. Grab Corrupt flesh to off level. this will give you all the boost you need in PVP. Another idea, would be to get a powerful healer. A healing ability can be used on an auto-attack build; as you are still attacking to deal your damage.

try it again...

****************************************************************
Back to top Go down
View user profile http://chao.forumclan.net
Mr.Blonde
Senior All-Star
Senior All-Star
avatar

Posts : 1211
Join date : 2009-10-31
Age : 28
Location : Houston

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 12:39 am

well i picked alch cause he had high mana and hp so i figued all you needed was something to boost your AS so i thought endurance/frenzy would be good. these would only go to 4-5. the rest of the points would be dumped into teh defensive and offensive... but idk im still working on it
Back to top Go down
View user profile
didnotmeanto
Master Spammer
Master Spammer
avatar

Posts : 451
Join date : 2009-08-04

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 1:51 pm

^^Use that on a range hero and I guarantee you will get better results^^ Auto attack builds usually suck although its funny as fuck to own them with something as stupid as Deathstrike +Combat
Back to top Go down
View user profile
Mr.Blonde
Senior All-Star
Senior All-Star
avatar

Posts : 1211
Join date : 2009-10-31
Age : 28
Location : Houston

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 5:27 pm

Ok Ok taking all the advice i have heard how about this for an auto attacker

Pulv
Ice Armor
Unholy Frenzy/Endurance
Hp Bonus

Terrapatus

The Pulv is the auto attacking part. Unholy frenzy and ice armor so i don't need Agi Really. But i still think Alch would be a good choice due to tankiness but i also think i could use farseer if i need to stick with ranged.
Back to top Go down
View user profile
Pissonmyhands
You Got a Blue Star!
You Got a Blue Star!
avatar

Posts : 667
Join date : 2009-07-04
Location : Somewhere far off in the not so distant future

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 5:33 pm

If ur gonna do this... I'd really suggest not getting unholy. 1 light orb would be worth it if it countered 2 of ur skills :/ + ice armor kind of forces an orb anyway so I would honestly get endurance and off level after a certain point.
Back to top Go down
View user profile
Joox
Skilled Player
Skilled Player
avatar

Posts : 140
Join date : 2010-08-02

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 5:47 pm

Try something like diZ


Pulverize
Cripple/Divine/Slow Ward
Attribute Bonus
Mana Explosion/Terraptus/Mana Shield

on Satyr or Archon


Fire Orb Start w/ Life Regen HP BONUS
Back to top Go down
View user profile
Glorn2
Ohh Captain our Captain
Ohh Captain our Captain
avatar

Posts : 3720
Join date : 2009-07-03
Age : 29
Location : Guilford, NY

PostSubject: Re: Int Auto attack farmers   Fri Feb 18, 2011 8:20 pm

pulv/endu/ice armor?

Uhh, you picked 3 skills that are, for the most part, earlier game, off leveled skills.

Why not try something with consume?

Say...
Prince of Light
Pulv
Hex
Consume
Bonus Life
mana shield/terrap

This will allow you to actually use some of your mana. It will also give you great survivability (off leveling consume). It can drain a lotttt of mana, making anything but an int user at a strong disadvantage. Consume also stacks well with terra/MS. Hex is great for interrupting, ganking, and getting a consume off without being annoyed. Prince of Light tops it off, with his mild range (perfect for consume and Pulv), his high agility (pulv is based on attack speed) and his instant casts (hex them before they can cast anything on you, last second terrap, less reaction time to counter consume)

****************************************************************
Back to top Go down
View user profile http://chao.forumclan.net
baneofdeath
Brilliant Player
Brilliant Player


Posts : 263
Join date : 2009-07-11
Location : I am undead-boy lets be clear about that.

PostSubject: Re: Int Auto attack farmers   Fri Feb 25, 2011 8:52 pm

I could see taunt also working well with a consume build, maybe tents, taunt consume and MS

Just a thought, they cant run away or interrupt the consume because of taunt, and the tents can sit there tentacle slapping people
Back to top Go down
View user profile
Pissonmyhands
You Got a Blue Star!
You Got a Blue Star!
avatar

Posts : 667
Join date : 2009-07-04
Location : Somewhere far off in the not so distant future

PostSubject: Re: Int Auto attack farmers   Sat Feb 26, 2011 8:04 am

mm... I think ww or divine would work equally well for that purpose. + u'd have to put levels into taunt which is a pain since ur leveling consume and tents
Back to top Go down
View user profile
baneofdeath
Brilliant Player
Brilliant Player


Posts : 263
Join date : 2009-07-11
Location : I am undead-boy lets be clear about that.

PostSubject: Re: Int Auto attack farmers   Sat Feb 26, 2011 4:21 pm

nah, only put one lvl into taunt
it makes people unable to run or kill tents for like 2 seconds, which is alot considering the dps you are putting out with tents and consume
Back to top Go down
View user profile
Pissonmyhands
You Got a Blue Star!
You Got a Blue Star!
avatar

Posts : 667
Join date : 2009-07-04
Location : Somewhere far off in the not so distant future

PostSubject: Re: Int Auto attack farmers   Sun Feb 27, 2011 5:16 pm

a whole two seconds? taunt is broken in newest public edit and can easily be clicked away from. bashes still work + the command time just lags when u taunt so u can que up commands like stuns or spells ect. also they can channel a spell the min u cast taunt and it will negate the taunt. i short, taunt is only good for team games
Back to top Go down
View user profile
stomp2anewbeat
Smart Player
Smart Player
avatar

Posts : 193
Join date : 2010-11-22
Age : 22
Location : Chicago

PostSubject: Re: Int Auto attack farmers   Mon Feb 28, 2011 2:26 pm

This could be a build to try out on zug zug. the zergling guy. he is mostly an agi hero, but with int as his attribute. how about (going from glorns build) pulverize stun feild consume mana/terra. stun feild is the only defensive stunner and while they are stunned you can consume them. granted it does suck that you would have to level it in order for it to be effective, but pulverize doesnt need more than 10 levels to be effective. you could follow it up with an ice staff later game, with a fire orb early game. could work.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Int Auto attack farmers   

Back to top Go down
 
Int Auto attack farmers
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» How to add auto-resize
» YOUNG FOOTBALLER HAS HEART ATTACK ON PITCH
» Command for auto populated text verification.
» Cedar Nyx's Auto Mug Formatter (For FEXP/FEXNA/FEDE)
» Auto Add to Cart

Permissions in this forum:You cannot reply to topics in this forum
Custom Hero Arena Revolutions :: Game Related Discussion :: Questions and Answers-
Jump to:  
Free forum hosting | © phpBB | Free forum support | Contact | Report an abuse | Free forum